Lighting has a crucial impact on setting the mood of any game and creating an enriching overall experience for players. We know that the right lighting for each scene is the key to the representation of objects, characters, and other assets. Our lighting artists are skilled at manipulating colors and brightness to set an appropriate mood, without causing slow FPS and lags in gameplay.
Static lighting – In order to get the best and optimized output, we stick to the standard light baking process for stellar performance of the game. We bake everything around the light in an editor and calculate the effect of that light on those textures (like brightening them, coloring them) and save them as replacement textures. So all textures around the light source look like they have a light cast on them.